In games like Metal Gear Solid 4, RPCS3 users now have a more seamless gameplay experience. Before now, these modules were compiled during gameplay as needed, which often resulted in long causes during gameplay when these modules were compiles. In addition to this update, RPCS3 should also deliver gamers a better player experience by allowing gamers to compile PPU modules before launching games through the emulator.
The RPCS3 developer kd-11 pioneered this change. This means that not all PS3 titles will see large framerates increased thanks to this update. These code changes allow for higher framerates in games with very high texture uploads and long draw call setup times. The headline feature of RPCS3's latest update is the emulator's restructured shader cache code, which has enabled higher framerates on titles like Killzone 2, Killzone 3 and SSX. The latest update to the RPCS3 emulator, PC's best PlayStation 3 emulator, has been updated to deliver higher framerates and better player experiences within a wide range of PS3 titles.